Minghao Huang

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My name is Minghao Huang (黄铭昊). I am working as a Rendering Engineer at miHoYo. Previously, I earned my M.S. degree in Computer Science at the University of California, Santa Barbara, advised by Prof. Lingqi Yan. I received my B.S. degree from the Department of Computer Science and Technology at Nanjing University, advised by Prof. Jie Guo, with people’s scholarships for three years and the excellent graduate student honor. My research interest is computer graphics, mainly focusing on rendering, both physically based rendering and non photorealistic rendering, especially appearance modelling. My goal is realizing fantastic video games!

Selected publications

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    Macrofacet Theory for Gaussian Process Statistical Surfaces
    Minghao Huang, Yuang Cui, Beibei Wang, and Lingqi Yan
    ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2026). To appear, 2026
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    Biophysically-based Simulation of Sun-induced Skin Appearance Changes
    Xueyan He*Minghao Huang*, Ruoyu Fu, Jie Guo, and 3 more authors
    In Pacific Graphics Conference Papers and Posters, 2024